About the Course

Martin Irvine
Communication, Culture & Technology Program
Georgetown University

Course Description

This course is for all students who want to understand the key design principles of our computational and media technologies in order to participate as thought leaders in the use of technologies in any kind of social or organizational context, including public policy, application design, education, and business. To become thought leaders, we need to change our position from being merely consumers or users of technologies to participants with an ownership stake in how things are designed and implemented. This course provides the knowledge base and the the methods for this reorientation by learning the design principles enabling our technologies and how these principles are used in evolving technical developments and social environments.

Combining Design Thinking and Design Doing

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By the end of the course, students will have acquired an interdisciplinary knowledge base of key concepts, design principles, and analytical methods for understanding computational and media technologies in the complex systems of their social-technical networks, including the conditions required for new developments and innovations. By acquiring the interdisciplinary knowledge and analytical tools developed in the course, students will be able to advance beyond being merely consumers or users of black-boxed technologies to becoming thought leaders for participating at higher levels in the major issues facing business innovation, teaching and education, and policy debates for designing future outcomes.